General Game Play
Playing Offense
Playing Defense
Vehicle Drivers and Passengers
Control of Graveyards
When to Call for Backup
Sample Match Strategies



General Game Play:

Strand of the Ancients is a bit different than most battlegrounds.  Although you will use your spells and abilities like you would in most battlegrounds, vehicles and bombs play a larger role in SOTA.  Without vehicles or bombs there is no way for the attacking team to win the battle.  In general, the attacking team wants to use the vehicles and bombs to destroy gates and ultimately capture the Titan Relic.  The defensive team will attempt to prevent the attacking team from capturing the relic.


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Playing Offense:

For one of the rounds during the battle your team will play offense.  Your team will begin split up into two groups, one on either of the ships.  The ships land on opposite sides of the beach.  One lands near the Gate of the Blue Sapphire the other lands at the Gate of the Green Emerald.  Each side has two siege vehicles available an a pile of saronite bombs.


Whichever strategy your team decides to use, if any at all, every player should pick up a saronite bomb that they can use should they come near one of the gates.  The attacking team will need to make use of the vehicles to knock down the gates.  Seaforium bombs are also very useful for destroying gates.  Each player can carry one at a time and should be dropped right up against the gate.  (Note: The player that drops the bomb will have to stay fairly close until it blows up if they want credit for the achievement). 


The attacking team will attempt to make its way south to the Relic Chamber by destroying gates.  To get through the first two gates, the Gate of the Blue Sapphire and the Gate of the Green Emerald, only one of the gates needs to be destroyed for your team to reach the next two gates, Gate of the Purple Amethyst and Gate of the Red Sun.  Likewise, only one of these two gates needs to be destroyed to reach the Gate of the Yellow Moon.  Once this gate is destroyed you can reach the Relic Chamber and attempt to destroy its door to capture the Titan Relic.

See below for sample strategies.


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Playing Defense:

For one of the rounds during the battle your team will play defense.  your team will attempt to protect the Titan Relic from being captured by the attacking team.  The attacking team will be using vehicles and bombs to knock down the gates.  Your team will have to do what they can to destroy the vehicles and disarm any bombs that are dropped near the gates.

Remember that if the attacking team breaks through one of either the Gate of the Blue Sapphire or the Gate of the Green Emerald, your team should pull back because the attacking team only needs to destroy one of these to reach the next set of gates.  As well, once the attacking team destroys either the Gate of the Purple Amethyst or the Gate of the Red Sun your team should pull back to the Gate of the Yellow Moon, as they only need to destroy either the Purple or Red gate to reach the Yellow gate.

Players on the defensive team can use the turrets to help damage both approaching vehicles and enemy players.  As well, defending players will be doing whatever they can to destroy approaching vehicles and disarm bombs that are placed near gates.

See below for sample strategies.


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Vehicle Drivers and Passengers:

Vehicles are very important in SOTA and using them is almost necessary to win (unless your team can be successful enough running bombs).  The more vehicles the attacking team uses at any given time the better.  It only takes a few attacks from a vehicle to destroy a gate and the more tanks that are attacking a gate the faster it will be destroyed.   Remember that even if you are going to be driving or riding in a vehicle, it is always good to carry bombs with you in case your vehicle is destroyed and you have a chance to drop the bomb near a gate.

The drivers have access to the vehicle's abilities (a ram and a fireball launcher).  The passengers of the vehicles do not have access to any of the vehicles abilities but are able to use their own spells and abilities on nearby players.  Healers are able to heal while riding as passengers, casters can cast and cause damage to nearby players, and players with crowd control abilities (polymorph, hex, slow, entangling roots, etc.) can use these while riding as passengers.  Generally, melee dps players that do not have many long range attacks, spells, or abilities are typically the drivers of the vehicles.  Casters, healers and players with crowd control abilities usually ride as passengers.  With passengers, a driver can focus on destroying gates while the casters can help to keep the defending team away from the vehicle with a means possible.  Enemies chasing the vehicle should be slowed as much as possible and killed is possible.  If at any time the vehicle is destroyed, run your bomb to the gate and attempt to run back for another vehicle.


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Control of Graveyards:

Controlling the graveyard is important in SOTA because they can assist in making it easier for a particular team to win.  The defending team originally starts the match by controlling all graveyards.  it is up to the attacking team to attempt to capture graveyards.  Once a graveyard is captured it cannot be defended or recaptured by the defending team.

There are three graveyards in which the attacking team can capture.  There is one in front of the Gate of the Purple Amethyst (the western graveyard) and one in front of the Gate of the Red Sun (the eastern graveyard).   By capturing either of these graveyards it will allow your team to resurrect near the workshop that it near that graveyard.  If you resurrect at the workshop you will not have to run far to get vehicles.  There is also a graveyard that is in front of the Gate of the Yellow Moon.  This graveyard is not near any of the workshops and it is generally not wise to capture this graveyard if your team does not want to have to run back to grab vehicles.  However, if your team is resurrecting near the Yellow gate there is a pile of bombs right behind the resurrection point that your team can use to destroy the gate while other players run back for vehicles.


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When to Call for Backup:

Remember that in SOTA as well as any other battleground, you should only call for backup if it is absolutely needed.  As well, you may not always receive the backup that you are asking for.  However, it is always important to communicate in any situation.

There are several instances in which you may want to call for backup in a SOTA match.  If you are on the defending team you would want to call for help if one of the gates has a lot of enemies attacking it and not many players defending it.  You team may be at another gate an unaware of a different gate being attacked.  You can always keep your eye on the map as well in case other players are not calling for backup when it's needed.  If at any time the Gate of the Green Emerald or the Gate of the Blue Sapphire is destroyed, the defending team should call it out and retreat backwards to the next gate, preferably the one closest to the one that was destroyed.  If the attackers are getting through quickly, someone may want to yell for everyone to get to the Yellow gate to defend.  As well, you can communicate which side the attackers are advancing on. 

While on the attacking team, you may want to communicate whether or not there are enemies at a particular gate.  If you are traveling on one side towards a gate and there are few to no enemies defending you can call out that your side is clear.  Likewise, if the side that you're on is crowded with enemy players that are defending you can call that out.  While you travel south destroying gates you should communicate which gates are destroyed and which gates you are heading towards so that your teammates can attempt to assist you.  If you notice that players are not making use of vehicles or that your teammates are not protecting the vehicles while attacking, you can ask for assistance.


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Sample Match Strategies:


Sample Strategy 1 (Attacking):

Just before both sides of the team land on the beach, attempt to determine how many enemy players are on each side and call out the side that has the least.  Your team will head for the gate with the lest enemy players, regardless of which side you begin on.  Everyone on the team should grab a saronite bomb.  Each of the vehicles should be driven by someone and the vehicles and players should head to the side of the beach with the least number of enemies defending.  If possible, have melee players drive the vehicles and casters and healers ride as passengers.

The drivers of the vehicles will be solely focused on the gates.  Once a gate is down, head directly to the nearest gate.  For the most part, the passengers will be crowd controlling (polymorph, slow, entangling roots, hex, etc.) so the attacking players that are not in vehicles should be constantly running bombs to the gate.  All players can attempt to slow down the enemy that are approaching or attacking your vehicles but the main focus should always be destroying the gates.

Sometimes you will be able to pass through all gates very easily and quickly and sometimes you will find the teams bottlenecked at the yellow gate.  The attacking team cannot get through because there is too much defense right at the gate.  If this happens, the strategy remains pretty much the same except that it is best to have stealthed players on your team focus on running bombs to the Relic Chamber.  The defending players will have to stay at the gate or run to the Relic Chamber to protect it.  Keep pushing through with vehicles and attempt to push the defenders as far back as possible.  The vehicles will be able to shoot at the gate to the Relic Chamber from a far distance.

Sample Strategy 1 (Defending):

The defending team should always split u fairly evenly on each side of the beach.  You will not be able to tell where the enemy team will attack from until the match begins.   Once the match begins defending players will need to communicate which gate is being attacked.  If one side is being zerged (the majority of the team is head to one gate), then your team will want to move most if not all of its players to that side.

Players on your team will want to make sure that all of the turrets are filled.  Turrets can be used by anyone but are best used by players that do not do a lot of damage.  Most of the players will be focusing on destroying the vehicles.  Destroying vehicles is far more important than PvPing with enemy players.  If vehicles are sitting there and do not yet have a driver, attack the vehicles until they are almost destroyed but do not destroy them fully.  Once the vehicles has a driver then your team should destroy it.  otherwise, if destroyed to quickly it will just spawn a new vehicle with full health.

Defending players, particularly those in turrets, can watch for enemies attempting to drop bombs near the gate.  Be prepared to disarm any bombs if you see enemy players running toward the gate.  you will also have to watch for stealthed players who make it to the gate undetected.   If a gate is destroyed run immediately to the next gate and announce in your raid party for others to do the same (some players may still be fighting at the Gate of the blue Sapphire when the Gate of the Purple Amethyst is unknowingly under attack).


Sample Strategy 2 (Attacking):


Sample Strategy 2 (Defending):