Warsong Gulch Basics
How to Win Warsong Gulch
Flags
Graveyards
Routes
Warsong Gulch Buffs (speed "boots" and extra)
Reputation Gains
Honor Gains
Experience Gains
Warsong Gulch Basics:
General Info: A Warsong Gulch battle can have a maximum of 10 players per
side. There is a minimum number of 5 players needed per side or
the game will end within 5 minutes. You can enter Warsong Gulch at level 10. Each battle
will last a maximum of 20 minutes.
Objective: To be the first team that
captures 3 flags, or the team that comes closest to capturing 3 flags
before the time runs out.
If each team captures the same number of flags before time runs out, the
last team to have made a capture is the winner.
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How to Win Warsong Gulch:
As Warsong Gulch is a capture-the-flag themed battleground, the way to
win is by capturing the flag. Your team will want to capture the
enemy's flag as many times as possible up to 3 times, while defending
their own flag.
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Flags:
There are 2 flags in Warsong Gulch- the horde flag and the alliance
flag. Each team's flag is located in the flag room of their base.
The flag room is the room where each player is confined at the beginning of a
match.
If you are in control of the
flag and you either
mount, stealth, go invisible, or shape-shift while in control of the
flag you will drop it. The flag will be dropped right where you
are standing and is clickable by players from either side. If the
enemy clicks the flag, it will be returned to their base, if a friendly
player clicks the flag, they will pick it up. You will not be able
to pick up the flag yourself for 3 seconds after you drop it.
You can only capture the flag if the enemy does not
have your flag in their possession. If both flags are being held,
the flag carriers will become vulnerable and take 50% damage after 10
minutes of holding the flags. Your team should try to ensure that
your team's flag carrier is protected while your team attempts to go
after the enemy to return your flag.

Location of each Team's Flag within their Base.
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Graveyards:
There are 2 graveyards in Warsong Gulch - the horde graveyard and the
alliance graveyard. The horde's graveyard is at the horde base and the alliance
graveyard is at the alliance base. Each is situated on the second
level (the same level as the flag room). The graveyard is found just
outside of the flag room's upper doorway and to the right.
There is a 30 second resurrection timer at each of the graveyards.
If several players die within a close period of time, they would all
resurrect at the same time. The resurrection time is not 30
seconds per player, unless you miss the current timer, then it will
start over.
It is good to know the area around each of the
graveyards. You may be asked to run there, for instance, if you
are carrying the flag and enemies are attempting to kill you. As
well, some team's often find themselves camped at the graveyard.
This is when one team attempts to keep players on the other team at
their graveyard by repeatedly killing them. If you are being
camped at your graveyard, you can choose to move away slightly so that
you do not resurrect until it is safe. If you move away from the
graveyard the resurrection timer will stop and you will not resurrect
unless you move back towards the graveyard.
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Routes:
The goal in WSG is to take the enemy's flag from their base to
yours, or from one side of the map to the other. Although the flag
carrier may be traveling in a general direction, there are several
routes in which the flag carrier can take to either get to the enemy
base to get the flag, or back to their own base to capture the flag.
There are three main ways to cross Warsong Gulch to get to the other
side or the other base. You can run straight down the middle,
along the far right, or a long the far left. Zigzagging across the
field can waste time and put the flag carrier in danger. Taking
one specific route is best unless it is necessary to run in a different
direction, such as when you see yourself being cornered by the enemy. Once a player is at either base, there are
3 entrances that lead into the base. You will often hear players
saying to "take the ramp" or "take the tunnel."

Ramp Entrance at the Alliance Base.
Taking the ramp leads to two entrances side by side.

The Two Upper Entrances to the Flag Room if taking the
Ramp (Alliance Base).
The tunnel
leads directly to the flag room as well as to a doorway that leads to
the roof of the flag room.
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Warsong Gulch Buffs:
There are 3
types of buffs that you can get in WSG, similar to other
battlegrounds:
the restoration buff increases health and mana.
the berserking buff increases damage dealt by 30%, damage
taken by
10%, and slightly increases your size for 1 minute
the speed buff increases your speed by 100% for 10 seconds
Each of these buffs spawn randomly in the 4 huts located in the field.
There are 2 located near the horde base and 2 located near the alliance
base. To pick up the buff, simply run over it.
The buffs can be picked up by one person only. There are 2
additional speed buffs, one located in each tunnel.

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Reputation Gains:
The alliance team gains reputation
for the Silverwing Sentinels while the horde team gains reputation for
the Warsong Outriders. Currently, the only way to earn reputation
is by participating in Warsong Gulch battles.
The
reputation granted is as follows:
35 reputation per flag capture
45 reputation per flag capture during battleground holiday
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Honor Gains:
248 honor per flag capture
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Experience Gains:
Battleground Guides

Alterac Valley
Arathi Basin
Battle for Gilneas
Eye of the Storm
Isle of Conquest
Silvershard Mines
Strand of the Ancients
Temple of Kotmogu
Tol Barad
Twin Peaks
Warsong Gulch
Wintergrasp
Achievements

Alterac Valley
Arathi Basin
Battle for Gilneas
Eye of the Storm
Isle of Conquest
Silvershard Mines
Strand of the Ancients
Temple of Kotmogu
Tol Barad
Twin Peaks
Warsong Gulch
Wintergrasp
Battlemaster
Battleground Strategies
Alterac Valley
Arathi Basin
Battle for Gilneas
Eye of the Storm
Isle of Conquest
Silvershard Mines
Strand of the Ancients
Temple of Kotmogu
Tol Barad
Twin Peaks
Warsong Gulch
Wintergrasp
Extras

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