General Game Play
Playing Offense
Playing Defense
When to Call for Backup
Know your Role as a Teammate
Sample Match Strategies
Click here for Tips and Strategies
for Warsong Gulch Achievements
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General Game Play:
Warsong Gulch is a capture the flag
battleground. Your team should always be focused on capturing the
enemy's flag while preventing the enemy from capturing yours.
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Playing Offense:
The offensive players are generally the
ones that will be running the flag. Players that fight in the
middle or go after the enemy's flag carrier are also grouped as
offensive players.
Main Roles of Offensive Players:
-
run the flag/ protect the flag carrier
- return your team's flag if
the enemy grabs it
- attack players helping the enemy flag carrier
As an offensive player you should make
sure that someone is always attempting to go for the enemy flag.
Even if the enemy flag is well defended or you are losing incredibly,
your team should ALWAYS have at least one person going for the flag.
Often, it will be said that a plate wearer or a druid should run the
flag. This is good as they are typically easy to keep alive.
However, any class is capable of running the flag and using their
individual spells and abilities to stay alive.
As an offensive
player, you will either be running the flag, helping the flag carrier
run the flag, or attacking the enemy flag carrier and their protectors
to return your flag. Very seldom should you not be partaking in
one of these roles as an offensive player.

Two Upper Entrances to Horde Flag Room from Outside.
The Flag Carrier:
Flag carriers
should do their best to stay near some sort of protection, and
preferably a healer. The flag carrier should not battle unless
absolutely necessary. The flag carrier should grab the flag
and return to their base as quickly and safely as possible. If you
have the flag and are waiting for your team's flag to be returned or
dropped by the enemy, stay very close to the capture point as you may
have just a brief opportunity to capture the flag.
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Playing Defense:
As a defensive player, you will be guarding your team's flag. You
will be inside or very near the flag room at your base. At the
very beginning of a match, teams tend to zerg (all run/ charge as a
group) into the other team's flag room in the attempts to grab the flag.
Unless your team has players that are intercepting the enemy on the way
to your flag room, you will likely be confronted with more enemy players
than you can handle. Be prepared for this if you decide to stay on
defense right at the beginning of the game.
There are several
ways that enemy players may enter your flag room to take the flag.
They may come up the tunnel, through an entrance near your graveyard, or
from up top (although they would need to go part way through the tunnel
to get to the roof). Keep an eye on each of these and if there are
players defending with you, call out incomings if you see any.

The 3 Entry points to a Warsong Gulch Flag Room as
seen from inside.
Main Roles of Defensive Players:
-
protect the flag
-
kill enemy players trying to get the flag
- heal your team's flag
carrier
When to Call for
Backup:
Keep in mind that there are only ten players
per side in Warsong Gulch matches. Players may be occupied doing
other things and may be unable to assist if you call for backup.
There are only certain instances in which you would ever call for backup
in this battleground. If you are running alone with the flag, you
may want to alert your team and ask for players to assist you. If
you are trying to kill the enemy flag carrier to return your flag and
you cannot do it alone, you may ask for assistance on returning the
flag. You should state the class of the flag carrier (warrior,
druid, mage etc.) as well as any players assisting them so that your
team can determine which and how many of your teammates should assist
you.
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Know your Role as a Teammate:
If you are a healer, you will most likely be protecting
the flag carrier. At the beginning of a match you would run to the
enemy base along with whoever else is going. Watch to see who
picks up the flag and follow them. Your flag carrier will be
your number one priority, no matter who it may be.
If you are a
dps class, there are several duties that you may have. You may
choose to stay and defend your flag or you may choose to return your
team's flag by going after the enemy flag carrier. If you choose
to run the flag, ensure that you have enough health and are fairly well
geared. Otherwise, let another player run the flag and you attempt
to assist them.
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Sample Match Strategies:
There are many ways in which this
battleground can be won. As well, the match could change paces at
any time. Below are some general sample Warsong Gulch strategies that you
can try if you have a cooperating team. If you choose a particular
strategy, you should attempt to stick with it unless it is necessary to
switch up roles.
Sample Strategy 1:
Your entire team
sticks together as one big group. Choose a flag carrier and stick
with them. Begin the match by charging the enemy flag room and
stealing the flag. Run the flag back to your base. If the
enemy takes your flag, go as a group to return your flag while
protecting your own flag carrier at the same time. Capture the
flag and repeat. If you happen to die at any time, run back to the
group immediately.
Sample Strategy 2:
Have one group run
the flag and one group stay back to defend. Ensure that the teams
are evenly split (i.e. do not have 5 healers on one team). The
group that is running the flag should do their best to protect the flag
carrier and get the enemy flag back to your base. If the enemy
gains control of your flag, your group should ignore it and allow the
defending team to worry about getting the flag back.
The defending
team should have players watching all entrances to the flag room.
Attack any enemy players attempting to steal you flag, preferably enemy
healers first. If the enemy gets away with your flag, the entire
defending team should go after them and attempt to return it.
Sample Strategy
3:
Choose one group that will run the flag. This team will
focus solely on grabbing and capturing the flag. If you are part
of this group and you die, run back to your group as soon as possible.
If several people from your group die, attempt to regroup as quickly as
possible. Do not run for the flag until your group is together,
wait near your base. Continue to go for the enemy's flag and
attempt to avoid battling unless necessary.
The group that
is not running the flag attempts to control the middle. At the
very beginning of the match, this team will run to the middle of
the field and intercept the enemy team as they are on their way to your
base. This will stall the enemy team from getting to your flag as
well as break up the group by killing some of them or having some run
away, if you are successful. There is a good chance that several
members from this group will die during the initial interception because
they will be confronted by the entire enemy team running as a group.
If members from this group die at any time, they should run back to
their group in the middle as soon as possible. Whenever the enemy
has the flag, this group should be the one to go after the flag carrier.
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